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LAKobeBryant
11-28-2012, 12:22 AM
So after watching this video i saw on youtube of Collison's buzzer beater at the end of the third quarter. The shot was waived off and did not count, i don't know if the refs knew or not that the clock jumped from 0.9 to 0.8 to 0.0 and the light was on 0.0. Clearly it should of counted and it costed Dallas a lose. As ironic as it was, they lost by 2 and if the buzzer beating 3 would have counted they would of won.

http://www.youtube.com/watch?v=kSvEkaFG124&feature=g-u

This reminded me when i was watching the Raptors vs. Hawks game in 2008. T.J ford had a game winner oop with 0.5 left. They did not count it because it the light was on.

http://www.youtube.com/watch?v=Zl5xJGM9AKc (skip to 4:44)

But the announcers of the Raptors game kept showing how the clock started before T.J Ford caught the ball for the oop. And how it should of counted.

http://www.youtube.com/watch?v=Zl5xJGM9AKc (skip to 4:18)

I am sure there are many inbound game winner plays that SHOULD have counted or SHOULDN'T have counted. Is it time for the NBA to incorporate a new technology where you can start the clock on the replay so you know exactly when the player catches the ball and when its released. Because right now it is all manual and its impossible to start the clock exactly when the player catches it.

They should do this for inbound plays only, throughout all four quarters and when its less than 2 seconds on the clock. They would verify it by doing a replay with another clock and timing the shot or something.

bholly
11-28-2012, 12:28 AM
So after watching this video i saw on youtube of Collison's buzzer beater at the end of the third quarter. The shot was waived off and did not count, i don't know if the refs knew or not that the clock jumped from 0.9 to 0.8 to 0.0 and the light was on 0.0. Clearly it should of counted and it costed Dallas a lose. As ironic as it was, they lost by 2 and if the buzzer beating 3 would have counted they would of won.

http://www.youtube.com/watch?v=kSvEkaFG124&feature=g-u

I missed the game tonight, but by the looks of that video the clock counted down properly, then added an extra 0.9 and 0.8 instead of 0.1. ie, it didn't just jump from 0.8 to 0.0 and cut off almost a second, it went 0.9, 0.8, 0.7, 0.6, 0.5, 0.4, 0.3, 0.2, 0.9, 0.8, 0.0.
You'd have to run a separate clock on a full speed replay to see if it ended up taking time off or adding it on. Really bad that that can happen, though. Wonder what the deal was.

LAKobeBryant
11-28-2012, 12:33 AM
I missed the game tonight, but by the looks of that video the clock counted down properly, then added an extra 0.9 and 0.8 instead of 0.1. ie, it didn't just jump from 0.8 to 0.0 and cut off almost a second, it went 0.9, 0.8, 0.7, 0.6, 0.5, 0.4, 0.3, 0.2, 0.9, 0.8, 0.0.
You'd have to run a separate clock on a full speed replay to see if it ended up taking time off or adding it on. Really bad that that can happen, though. Wonder what the deal was.

If NBA wants to verify game winners they can easily set a clock slowed down to the speed of the video being replayed to just make sure and not just trust the person starting the clock manually. But again if it counted and waived off it would have lots of controversy and discussions afterward.

bholly
11-28-2012, 12:44 AM
Sure, they could, in the future. I was saying if you personally wanted the see if this particular shot should've counted or not then that's what you personally would have to do to check.

douglas
11-28-2012, 05:37 AM
Game winners are very important basketball shots because when a basketball player makes a game winner, his team wins the game and the opposing team does not win the game.