this way you don't get a Bonds Clone etc...
this way you don't get a Bonds Clone etc...
"Some people live an entire lifetime wondering if they've made a difference in the world, Marines don't have that problem." ~ President Ronald Regan
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I think that sounds very messy. If we're that concerned about getting a "bonds clone" (which we shouldn't be, since he's a type of player that only comes around once or twice), just change the %'s for comp to like 95 for A, 80 for B, whatever. That'd be a lot easier than fooling around with 2nd round draft picks.
The problem I see for that 2nd round pick thing is that people would want to pick their own 2nd rounders since they know they would be getting boosts for them
We would just have to keep track of draft pick trading, which we already do. Heading into the FA sims, we would make it clear which teams can't sign a FA because they've traded away their first. Or prior to simming, the person running the sim can check the teams that can't and withdraw any offers that would not be allowed.
If a person trades their first the sim of signing someone, then the contract could be nulled. If a person has 2 1st round picks, they could sign 2 FAs worthy of 1st round comp.
Yeah, it may be more work making sure people don't find loopholes, but they did say they are aware it's more work. I would rather have them put in a little more work than to put in a faulty system. However, all they would have to do after is move 1st round picks around instead of creating comp prospects.
Or put a cap on how high a player's ratings can be while still qualifying for the top comp percentage. For instance, anyone over a certain total ratings number would get 80% comp instead of 100%. No clones of the truly elite once in a generation guys like Bonds and Griffey. But still a chance of a useful player, and the benefit of the added talent gradually increasing the depth of the draft classes, as well as more specs and FAs available and a stimulated trade market.
Good point, and trying to draft second rounders is a pain in the ***. But the desire to choose your player if it is meant as a comp, even if it's a second rounder, is a fairly reasonable request. Otherwise we'll see a lot of people losing a productive hitter to FA and in return getting a middle reliever in the second round that gets a bump in ratings as compensation. Woopty farts, that's worth a whole lot.
I am not in danger...I AM the danger.
Does ootpx support fa compensation? What about using that?
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How about this idea, I think we could make this work really well. Instead of doing a system of draft pick compensation of 1st rounders, or a system where we edit the ratings of our own 2nd rounders, we can combine the two.
If I were to sign a comp player, I would have to give up my 2nd rounder to the team that I signed them from. Instead of their own 2nd rounder being improved, it would be the other teams. This way, the team is giving up something to actually sign the player. The team receiving comp not only gets an improved 2nd rounder, but keeps their own.
This prevents teams from signing multiple comp players/top FAs. This also gives the team the ability to trade their 2nd rounder without worrying about getting comp. This should also increase the value of 2nd rounders in trades, since it would give the ability for a team to sign more than 1 comp player. If I have 3 2nd round picks, it gives me the ability to sign 3 comp players.
There are loopholes with draft pick compensation without eliminating trading, but I believe I addressed them in my previous post.
We could also only open up the 2nd round draft to comp picks as well like sexicano said. It would be drafting as if they were supplemental picks. It's pretty simple to move around the players to the right team after autoing the rest of the draft. If we can get 30 picks done in TKO, why can't we get 22/24 + 5 or so more? The supplemental picks don't even have to be done by the time of draft day. The players will be edited and moved around anyway.
However, who would draft first in the supplemental round? The comp of the player with the highest vorp, then next highest? Or would it go by whoever's comp pick would've been first.
Also, we could discuss if superstar comp players, that put up 150vorp over 2 years or so, deserve getting a 1st rounder back instead of a 2nd rounder. Since we would be increasing the ratings by a certain %, an edited 1st rounder would be better than a 2nd rounder and much more fair.
Thoughts? It's a lot of work, but I feel like this system has a ton of potential.
I can get on board with that
I like where mets is going with that, but I would still make first round protected. This way a team gets a compensation for losing a player but not a clone which is ridiculous.
TKHO'S NJ THUNDERCATS
METRO CUPS - 1
FINALIST TROPHIES - 2
DONINANCE TROPHIES - 1
DIVISION TITLES - 4
Well, I feel like the top 5 or top 10 should be protected, the draft usually drops off after that and a 1st round pick may not even be part of the system and if so, should only be for players like Bonds, Griffey, etc.
Even an edited 1st round pick wouldn't come close to that (outside the protected range).
True but honestly there's still a chance at a good player falling to the late first round that after a boost would turn into a guy that should be a top 5-10 pick. I really don't feel that anyone should get a comp that's as good as a top 5 pick.
TKHO'S NJ THUNDERCATS
METRO CUPS - 1
FINALIST TROPHIES - 2
DONINANCE TROPHIES - 1
DIVISION TITLES - 4
We could also set caps on how good a player can actually get through edits
For example, say Sexicano let Bonds go instead of extending him. I sign him, he gets my pick and drafts Jose Vidro which would be 12th overall. Outside of the protected range.
At a 30% boost (random # thrown out earlier), Jose Vidro's stats boost to 88-81-52-61-99
Barry Bonds sits at 86-69-91-83-65. Maybe we cap ratings to not be any more than 110% of the original players ratings. So Vidro would still have high contact, but his gap would drop to 76, and his AVK would drop to 72.
Vidro then becomes 88-76-52-61-72. You also have no guarantee that Vidro develops.. so maybe there's a different way to cap the player. Especially since the type of player you'll be drafting is different and you can't exactly use that capping system on pitchers.
I actually don't mind the ratings of Vidro before the cap. He becomes a really good player, a top 5 2B easily. Just not one of the top players in the league and far from a clone of Bonds. I used Vidro because players that favor ratings in one or two categories benefit from the boost more than evened out players. Carlos Guillen boosts to 77-82-56-72-70. While they're close, Vidro still benefits more.
Pitchers would be different, Let's take Holt, the 10th pick. He would be protected, but maybe in a different draft that type of player drops out of the protected range.
With the 30% boost, Chris Holt becomes 55-99-79. I don't think that's alright. That could be the #1 SP prospect.
I don't think a cap for position players is necessary, but absolutely needed for SP, especially MRs (I think MRs should be prohibited from the boost since they would become elite closers).
Once again, this is just a smaller proposal that could be considered for the handful of superstars like Bonds/Griffey that would put up these VORPs. There should be no reason that these players should be let go to FA, but if they are, not only does it add a great player to FA, but the team gets at least something good back without creating/amounting to a clone.
Last edited by metsrock229; 12-05-2012 at 01:42 AM.
I feel like Twitchy with the amount of time/research I'm putting into this discussion.![]()
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