does anyone have a chart that shows the % of soring in every situation. EX: 1st base with no out, 1 out, 2 outs. 2nd base with 1 out, 2 out ect ect.
Even the advanced stuff would help, Like chances of multiple runs with 1st/2nd with 1 out ect
The approx sb% a base stealer needs for it to actually have a positive impact. I know its about 70ish%, I'm just looing for an exact answer
I don't know if this is "thread worthy", I was just curious..Writting a paper titled "the game within the game". THANKS!